Medical and Scientific Instruments
CLIENT
Professor Marc Dryer
MEDIA
Autodesk Maya 2017
ABOUT
These 3D models were created to introduce and familiarize concepts of modelling, texturing and lighting in Autodesk Maya. Models were based on photo references and all parts were built from primitives or NURBs. The Arnold Surface Shader was used for textures and the Arnold Renderer was used to create the final images.